"The universe is not required to be in perfect harmony with human ambition."
Carl Sagan (1934 - 1996)
December 01, 2010
November 15, 2010
Kinect
You've probably all heard of the Kinect and the fact that it only took about three hours after release before someone got it running on Linux. A lot more has been done in the mean time, and creativeapplications.net has a nice writeup of it.
As an aside, it turns out that one of the blogs I read, dadhacker, is actually written by one of the Kinect developers. It's just too bad he can't tell any behind-the-scenes tales. Ah well...
And, of course, there is also Johnny Chung Lee who has been working on Kinect. If you have seen any footage of a Wiimote being used for a cheap multi-touch screen, that was probably Johnny. He's even featured on TED.
Update: There is some more fun stuff over at Ars Technica.
November 02, 2010
Ico
Ars Technica has a really nice article on one of my all time favourite games: Ico.
If you've never played this game then seeing some screenshots or reading about how beautiful it was will probably not mean much to you. But I don't know of anyone who has played Ico who didn't step away without some sort of emotional experience, without some real connection to this game.
The article says this is a game you should play alone. I understand, but I don't really agree. I played through this game with a good friend, and whether you're playing or simply watching, it's a great experience either way.
October 18, 2010
Real-time Path Traced Minecraft
Like the rest of the internet I too am playing Minecraft these days. It's fun, but for me there's too much mining and too little building. For me, it could be a bit more Dwarf Fortressy...
Anyway, back to the geekiness which Minecraft seems to generate in huge amounts: here is a guy who set up a real-time path traced Minecraft.
October 17, 2010
Ze Frank says you're ok
The absolute best part is at the end; but you're a fool if you don't watch this in full.
October 02, 2010
Koopa 1up
If you're a Koopa developer the following should cheer your day: I reworked Koopa's build system so that you can compile everything from a simple 'ant clean all'. Up until now I have been relying on Eclipse and the ANTLR IDE to compile everything for me (minus a few tasks which I did automate). This made it hard for new developers to get going (yes, there actually are a few brave souls who gave it a try). The new system should take away that problem.
Look for the updated system in subversion on sourceforge.
